Hunting worms in our garden!
Indeed, our project is a game in which the player hunts for worms in our garden. Once our
garden has been displayed, the player tries to guess where the worms are located by entering the
coordinates of a cell in our garden. When the player has located all the worms, the game is over!
Of course there are ways of making this game more exciting (hence complicated), but
considering that we have 2 weeks for Part 1 and 2 weeks for Part 2, keeping it simple will be our
goal.
We will implement our game in two parts. In Part 1, we write code that constructs and tests our
data structures i.e., our variables. In Part 2, we write code that allows the player to play a
complete “worm hunting” game!
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